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121. Is it possible to win a fight in a Rifter? - in Warfare & Tactics [original thread]
Vex Munda wrote: SurrenderMonkey wrote: The rifter is not great these days, but some of your fits are very bad (meta 0 modules, the occasional empty low slot, etc.), which is definitely not going to help any. The latest fits are all tech2....
- by W0lf Crendraven - at 2016.12.06 03:32:42
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122. New to PVP - in Warfare & Tactics [original thread]
Dont start in frigs but in t1 cruisers.
- by W0lf Crendraven - at 2016.12.06 03:11:35
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123. Need some help with a Machariel PvP fit. - in Ships and Modules [original thread]
cheap armor fit: [Machariel, armor solo] Large Ancillary Armor Repairer, Nanite Repair Paste Damage Control II Imperial Navy Energized Adaptive Nano Membrane Tracking Enhancer II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II 500MN Quad L...
- by W0lf Crendraven - at 2016.12.04 21:57:37
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124. Swapping from Legion to a Proteus Level 4 Missions ( Railguns ) - in Ships and Modules [original thread]
Donnachadh wrote: Antillie Sa'Kan wrote: Soel Reit wrote: ETF in 2k16 LUL pyfa ftw EFT format is understood by EFT, Pyfa, and the EVE game client. Its even easy for a human to read. There is no reason not to use it regardless of wha...
- by W0lf Crendraven - at 2016.12.02 21:51:31
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125. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
But this woudnt affect that at all, you just would have to be a bit more carefull about positioning.
- by W0lf Crendraven - at 2016.11.29 22:54:59
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126. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: W0lf Crendraven wrote: Danika Princip wrote: So...if it should not be possible to use ECM to break tackle on yourself, what SHOULD a ship that is tackled by a superior foe be expected to do? Die without a chance? Fit...
- by W0lf Crendraven - at 2016.11.29 19:15:54
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127. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Stitch Kaneland wrote: The idea has some merit, but trying to keep an unbiased view as a solo pilot, i can see both sides of the argument. As a solo pilot, its infuriating to be fighting a good fight on gate in my battleship, then gate fires an...
- by W0lf Crendraven - at 2016.11.29 17:26:14
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128. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: W0lf Crendraven wrote: Daichi Yamato wrote: Almost always =/= always. Thats what i was trying to tell you. ECM isn't a great mechanic because of its RNG and all-or-nothing nature. But this idea has little to do with...
- by W0lf Crendraven - at 2016.11.29 17:05:10
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129. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Almost always =/= always. Thats what i was trying to tell you. ECM isn't a great mechanic because of its RNG and all-or-nothing nature. But this idea has little to do with addressing that. It just half arsed nerf to ECM in...
- by W0lf Crendraven - at 2016.11.28 20:51:29
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130. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Zan Shiro wrote: So lets play devil's advocate. Poof....there is a 24km deadzone to not break tackle. Be nice, max range of unbursted max skill point. this would come at cost. jam pilots spend some time getting the SP to max things like rang...
- by W0lf Crendraven - at 2016.11.28 20:50:38
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131. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: So...if it should not be possible to use ECM to break tackle on yourself, what SHOULD a ship that is tackled by a superior foe be expected to do? Die without a chance? Fit a neut and hope you get very, very lucky? Die w...
- by W0lf Crendraven - at 2016.11.28 19:03:34
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132. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: W0lf Crendraven wrote: Yes, breaking tackle with ECM on yourself is horrible design and its the only ewar that really does that. Thats the whole idea of this, ecm should not be tank or anti-tackle for yourself. Tha...
- by W0lf Crendraven - at 2016.11.28 16:57:16
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133. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Yeah maybe in a 1v1. Don't get me wrong. Its a popular primary, but the mere presence of an ecm ship does not make it first choice everytime in every situation. And how does your idea impact industrial ships that use ecm a...
- by W0lf Crendraven - at 2016.11.28 16:36:50
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134. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: W0lf Crendraven wrote: Frostys Virpio wrote: Minimum range on ECM when the last ECM boat we got has a trait that reduce it's range to next to nothing? Your 20km proposal would put this : [Griffin Navy Issue, Test] ...
- by W0lf Crendraven - at 2016.11.28 16:33:02
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135. [Video] Hecate pew pew explosions n stuff with schoosh - in My EVE [original thread]
Mr Duffo wrote: W0lf Crendraven wrote: Say what you want about EVE but the explosions look amazing nowadays. Also, duffo, get some keybinds. that is painfull to watch. (hint, v is the default keybind for dscanning but also use them for mod...
- by W0lf Crendraven - at 2016.11.28 16:16:14
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136. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: When i am damped i have to get closer to my TARGET to counter it. Not the ewar ship. When i get tracking disrupted i have to get closer to my TARGET to counter it. Not the e-war ship. Ecm does not work like other ewar and ...
- by W0lf Crendraven - at 2016.11.28 16:13:15
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137. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Minimum range on ECM when the last ECM boat we got has a trait that reduce it's range to next to nothing? Your 20km proposal would put this : [Griffin Navy Issue, Test] Signal Distortion Amplifier II Signal Distortion A...
- by W0lf Crendraven - at 2016.11.28 16:12:25
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138. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: O.o ECM takes a lot of skill to use effectively there is a reason Damps are preferred if your not just wanting to run. as for your Idea Damps have you fly close to avoid their affects ECM has you fly further away to avo...
- by W0lf Crendraven - at 2016.11.28 11:57:56
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139. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: The biggest difference between ECM and other ewar isn't range. It's the simple fact that ECM is either all or nothing. A damping pilot can fly in a way to maintain range. A TD pilot can fly in a way to keep his transversal u...
- by W0lf Crendraven - at 2016.11.28 11:25:32
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140. Add a minimal range to ECM! - in Player Features and Ideas Discussion [original thread]
So, im one of the people that dont have that big a problem with ecm as most people have, sure a cloaked falcon is annoying but just as annoying as a curse or a cloaked logi But the ECM module has one big flaw in my opinion, a flaw none of the ot...
- by W0lf Crendraven - at 2016.11.27 16:17:57
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